Price
$0.0₅5009
Market cap
$5.01k
Volume 24h
$28.72
Liquidity
$28.15
Holders
2
Fees
3.8%
Creator fee
1%
To graduation
0.3%
Max wallet: no wallet can hold more than 10,000,000 DIAMOND (1%) until graduation.
Fixed at launch: the creator can’t change these. Who can upgrade the programs
80% falling to 0.3% over 30 s
Trades in the first 30 seconds pay up to 80% LP fee, falling to 0.3%; it goes to Bordrless, in SOL.
Doesn’t coverTrades after the first 30 seconds pay the normal 0.3%.
1% of each trade, in SOL
The creator gets 1% of each trade on the launch pool, in SOL: 0.01 SOL of a 1 SOL trade.
Doesn’t coverSending tokens between wallets pays the creator nothing.
Launch-pool trades only
Fees apply to trades on the launch pool; sending tokens to a friend costs nothing. No program can hold this token (no other pool, vault or multisig), so every pool trade happens on its launch pool.
Buys and sells 1%
A share of each trade, paid to holders in SOL, in proportion to what they hold: a 1 SOL trade pays holders 0.01 SOL. Rewards accrue with every trade, stay with the wallet that earned them and don’t expire; claim any time.
Doesn’t coverThe pool and the launch reserve earn nothing.
Anyone, from 0.001 SOL
Anyone can send SOL that every holder receives. Shared SOL reaches holders over the next hour, in proportion to what they hold.
Nothing shared yet.
Doesn’t coverThe pool and the launch reserve receive none of it.
Buys and sells 1% of the tokens
A fee paid in tokens and destroyed: of every 1,000,000 DIAMOND bought, 10,000 are destroyed; of every 1,000,000 sold, 10,000.
NoteIt doesn’t push the price up; fewer tokens can ever be sold back into the pool.
1%, until graduation
No wallet can hold more than 1% (10,000,000 DIAMOND, about 0.436 SOL at today’s price) until graduation.
On until the launch graduates.
Doesn’t coverNever blocks a sell on the launch pool.
90 days, until 6 Jan
The creator’s wallet can’t sell, send or add liquidity until 6 Jan, 03:45 UTC.
The creator’s wallet holds 0.225% of the supply.
Doesn’t coverOther wallets are not covered.
First 30 seconds, locked 1 hour from launch
Tokens bought in the first 30 seconds can’t be sold or sent until 8 Oct, 04:45 UTC.
Doesn’t coverTokens bought after the first 30 seconds are not locked.
| Goes to | Buy | Sell |
|---|---|---|
| LP feeTo Bordrless, in SOL | 0.3% | 0.3% |
| CreatorCreator fee, in SOL | 1% | 1% |
| HoldersHolder rewards, in SOL | 1% | 1% |
| BurnedPaid in tokens, destroyed | 1% | 1% |
| In all, compounded | 3.3% | 3.3% |
Holder rewards, paid in SOL. They accrue with every trade, stay with the wallet that earned them and don’t expire.
Connect a wallet to see what it can claim here.
Shared SOL reaches holders over the next hour, in proportion to what they hold.
From 0.001 SOL. The pool and the launch reserve receive none of it.
| Side | SOL | DIAMOND | Price | Holder fee, SOL | Burned, DIAMOND | Trader | Age | Explorer |
|---|
Diamond Hands Tek.
When the pool holds the raise (97.12 SOL) or its curve sells out, the launch graduates on the spot: the reserve tops the pool up at the same price, the rest is burned, and the DEX mints the first LP to the launch, which has no instruction to spend it.